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Tales of symphonia
Tales of symphonia




Had a crash every now and then, but I wasn't able to reproduce the crashes. Game completed :), used this rev just to kill Garuda and fishing - cause it's very slow Had to swap to r6340 for improved swing emulation (needed to kill Garuda and fishing) Some Slowdown (33-50%) at intro cutscene, last dungeon (and last cutscene), and other big places. This title has been tested on the environments listed below: However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. The graph below charts the compatibility with Tales of Symphonia: Dawn of the New World since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.Ĭompatibility can be assumed to align with the indicated revisions. Only configuration options for the best compatibility where they deviate from defaults are listed.

tales of symphonia tales of symphonia

The Skits will also have a black background unless EFB Copies to Texture only is Unchecked.

tales of symphonia

The problem can be corrected if Store EFB Copies to Texture Only is unchecked.Ĭharacters might not move their mouth during skits, if the Texture Cache is set to Fast. Before each triggering of a battle, the screen turns black then it cracks (correctly) and the fight starts.






Tales of symphonia